On the grind with Puzzle Quest 2

Puzzle Quest 2 is so far, pretty much exactly what I expected, if more underwhelming.  It’s like a less ambitious version of the original.  Which already left me queasy after I marathoned through it.

The difficulty just doesn’t seem high enough.  You’re rarely at risk of losing a match.  And when you are it feels arbitrary, because you’re more likely to lose against a random skeleton as your are against a boss.  The biggest bummer so far however is that every match feels the same.  Maybe it’s the character (Assassin), but every match is a struggle to build up enough magic to combo out the opponent in the same big magic strike.  It doesn’t really matter which opponent it is.  Some take more of a beating, but it’s always: combo, stick with a dagger, rinse and repeat as needed.

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Owen is a writer based out of Denver and currently preparing his first novel PUSH PULL for publication. In the meantime, feel free to explore his meandering thoughts, movie and videogame op-eds and situational playlists. If you know him from another life, this is a chance for exposure to his creative endeavors. www.owensader.com