Dragon’s Crown Review

Title:  Dragon’s Crown
Maker:   Vanillaware
Publisher: Atlus
Platform: PS Vita

Enjoyable Bursts of  Style Over Substance

There’s was a time half a decade ago when Vanillaware was killing it. It had developed Odin Sphere, which was gorgeous, had great reviews, and sold enough to warrant a “Greatest Hits” rerelease.  But the reality was that while Odin Sphere was gorgeous, there wasn’t much too it. It plays it’s hand early, which makes it a chore to see it through to the end.

Fast forward a few games, 6 years, and we have Dragon’s Crown. It’s graphics also received a tremendous amount of publicity, but more in the NSFW category. The graphical style itself hasn’t changed that much since Odin Sphere, only now every man and woman is hyper sexualized. It’s an odd choice that’s more awkward than sexual (see below for a few of the less cringe worthy examples):
gal Guy
 
So what kind of game is Dragon’s Crown? Here’s the run down:
-Is the story any good? What story?
-Is the battle system improved on Odin Sphere? Memory is fuzzy from that part of my life, but I would say negligible.
-Is the game world more engrossing? Less than their other titles.
-So what does it get right? Three things: On screen mayhem. A quest system that encourages quick play. And gameplay which grows in enjoyment as you learn the system and your character becomes a beast.

In the end, it’s a beautiful game of limited scope.  A single town, few NPC characters, limited differences between classes, and a shortage of levels, all betray that it’s a minor game. But it’s a minor game where you’re going to have more fun the final time you play it than the first.

Review: 3 stars (out of 5)

First Impression: Dragon’s Crown

You realize almost immediately that Dragons Crown is a repetitive game. But so is Borderlands, and Diablo, and every other lootfest, so what?  So it becomes about the world, and the characters, that carry the rest of the game. Dragon’s Crown is better than most, but a step behind Borderlands 2. I would mention the story, but like any hack n’ slash, you’re moving from point A to point B, causing the story to take a back seat. It does scores some nostalgia points given the time I spent with Odin Sphere and Princess Crown (both the finest examples of 2-D graphics for their respective generations).

Oh, and the hyper sexualized imagery is somehow not as tacked-on as I expected.  But does remain odd, at-best (search “Dragon’s Crown Images” to see immediately what I’m talking about).

4-player is non-stop pandemonium
4-player is non-stop pandemonium