PS Vita (In Retrospect)

The PS Vita is an amazing little machine. I distinctly remember playing Escape Plan in a GameStop circa 2012 and being blown away by the screen. Fast forward eight years, and a jail-broken PS Vita might still the best way to portably emulate in 2020

There’s something that the specs can’t capture about the system. It just feels good. I loved my PSP. That little shit traveled the world with me. And while my Vita doesn’t have as many miles on it as my PSP, it’s still seen a big chunk of the globe and been an occasional safety blank over a tumultuous period of my life.  

From a strictly monetary sense, the PSP was probably a windfall compared to the Vita. Having a behemoth of engineering like the Nintendo Switch release during your life cycle is a rough set of cards. But the Vita had already been soundly routed by the 3DS at that point. In fact, it was pretty clear from the moment I opened the box the way this was all going to play out.

Still, nothing but love from me.  

There’s a part of me that wants to buy the molds for Vita carts and try to talk Sony into a letting Ziggurat continue to press new games (3,000 copies of the recent Limited Run Vita edition of Papers, Please sold out in 30 seconds). It seems like a great outlet for under-appreciated PS3 games like BloodRayne Betrayal.