Crisis Core: Final Fantasy VII Review

Crisis Core:  Final Fantasy VII

Platform:  PSP
Price I Paid:  Gift

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If I’m being completely honest, I probably wouldn’t have played this game if it wasn’t a gift.  I already know way to much about the FF7 universe, for someone who claims not to care about it, and I was sure I couldn’t lie with a straight face after playing another game in the controversial series.  My desire to waste time got the best of me and I did jump into it. 

The positives: It’s gorgeous (like most Square games), complete, and the story is more redeemable than expected.  Zach is a fucking idiot, but somehow endearing.

The negatives:  There is zero challenge, zero.  Literally, zero.  It might take a little effort to collect all the extras, but it hardly feels like it would give any sense of accomplishment.  The battle system is simple, and the story is not really THAT interesting, just simply better told than you would expect.

Rating: 3 stars

Crisis Core I guess

So I think I mostly finished ZHP.  There are about a dozen endings but they basically require you to replay the same parts of the game until you quit from boredom (like most games from in that genre they never really end, you just sort of stop one day…).  Which is my biggest complaint, just too much bullshit to wade through to feel any real sort of completion.  But still it was fun while it lasted and it managed to hold my interest until the normal game had finished.

I’ve started playing Final Fantasy Crisis Core as it was a gift from a friend.  I almost quit after the first hour as Zach is inhumanly stupid.   I tried to find a suitable picture for Zach but all of them make him look like an emo poser (which is the only more redundant personality type in JRPG than “young brash stupid solider”) which thankfully Zach is not.