Dragon’s Crown Review

Title:  Dragon’s Crown
Maker:   Vanillaware
Publisher: Atlus
Platform: PS Vita

Enjoyable Bursts of  Style Over Substance

There’s was a time half a decade ago when Vanillaware was killing it. It had developed Odin Sphere, which was gorgeous, had great reviews, and sold enough to warrant a “Greatest Hits” rerelease.  But the reality was that while Odin Sphere was gorgeous, there wasn’t much too it. It plays it’s hand early, which makes it a chore to see it through to the end.

Fast forward a few games, 6 years, and we have Dragon’s Crown. It’s graphics also received a tremendous amount of publicity, but more in the NSFW category. The graphical style itself hasn’t changed that much since Odin Sphere, only now every man and woman is hyper sexualized. It’s an odd choice that’s more awkward than sexual (see below for a few of the less cringe worthy examples):
gal Guy
 
So what kind of game is Dragon’s Crown? Here’s the run down:
-Is the story any good? What story?
-Is the battle system improved on Odin Sphere? Memory is fuzzy from that part of my life, but I would say negligible.
-Is the game world more engrossing? Less than their other titles.
-So what does it get right? Three things: On screen mayhem. A quest system that encourages quick play. And gameplay which grows in enjoyment as you learn the system and your character becomes a beast.

In the end, it’s a beautiful game of limited scope.  A single town, few NPC characters, limited differences between classes, and a shortage of levels, all betray that it’s a minor game. But it’s a minor game where you’re going to have more fun the final time you play it than the first.

Review: 3 stars (out of 5)

Forgotten Games

An old house is sold, and my articles are packaged and shipped to me from Minnesota out to Colorado. Boxes wallpaper most of my basement and my garage. Even a short lifetime of accumulation can easily overwhelm any storage space. I start with the kitchen supplies and linens, but soon have made my way to the boxes filled with video games. There are half a dozen of them, a few with incredibly rare Saturn and Neo Geo Pocket titles, while most is shovel ware for the PS2 and Dreamcast that I never got around to playing. The first box I open has perhaps the most pleasant surprises:

forgotten games

It’s mostly portable games (which has always been my favorite way to play games).  The PSP might be my favorite system of all time (so what if it’s all rereleases of Playstation games?  They’re still the definitive versions), and the first three games I find are some of the fondest memories I have with any system:

The 3 must play PSP games for any PSP owner
New PSP owner?  Play these 3 games first. Don’t own a PSP?  Buy one ASAP!  They cost like $5 dollars.

Most of the games that I find I have played at one time or another.  However there are a few that I meant to get to which I was never able:

photo 4 photo 3 photo 5

The last two are both unique handheld Ogre Battle battle games.  The first is Tactic Ogre for the GBA, a game that I did play when I was 14, but the memories of which are so intertwined with Final Fantasy Tactics that I can’t tell you a single thing that happened.  The second is an Ogre Battle game that only released on the Neo Geo Pocket Color.

The Tactics Ogre for the GBA intrigues me, and if I can find a GBA I’ll boot it up.  Given how fantastic Let Us Cling Together is, it will probably be my next Travel Log feature.