I purchased Dragon’s Dogma yesterday. I was going to review Max Payne, but my go-to guy at the video game store recommended I play around with the online modes first. Fair enough, it certainly is a well made game.
I was strangely excited about Dragon’s Dogma. It seemed beautiful when I saw it before. My first impression are that it’s anything but beautiful. It could be the fact that I accidentally made a main character who towers over everyone. The game does one thing right though- it actually has the stature and sex of your character effect their abilities. It seems to take these types of often ignored details very seriously.
I just finished Max Payne 3, the credits and the Health song are playing as we speak. I realized about half way through that I was playing the game all wrong. I set the difficulty to hard. All that did was make it a grind. I only realized once I replayed levels on normal how fun the actual game can be. It wasn’t a game made for picking your way slowly across each set piece, hiding every second and using cover. But that’s how I had to play it. And its clear now, the enjoyment of this game wasn’t made to come from the challenge.
Armored Core Master of Arena has humbled me. Maybe it was overly ambitious to try and tackle three nearly identical games without a different game to break the routine.
It is certainly a challenging game. Everyone makes a fuss about Dark Souls, but these bastards have been making tough as nails games for over a decade apparently. These are way more frustrating however. On the last airplane ride I almost smashed my already cracked PSP into my malfunctioning table tray.
I haven’t given up on reviewing Master of Arena yet, but my weakness got the best of me and I purchased Max Payne 3 today. I think it was the HEALTH song that plays in the background of the commercial that actually inspired me. Seems like a good existential time, but trailers are usually so misleading…
The song if you’re interested: http://soundcloud.com/rockstargames/tears-by-health